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By Zeph Fagergren, February 20, 2014 Comments Off on Vinyl Team Picture Blog

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By Zeph Fagergren, February 20, 2014 Comments Off on The New Vinyl Trailer Blog

Vinyl Gameplay Teaser from TheVinylGame on Vimeo. .

By Zeph Fagergren, February 20, 2014 Comments Off on Vinyl Visits EA Salt Lake Blog

Last week the Vinyl team visited EA Salt Lake to present our game to the developers of EA and get feedback from them. We received great advice and notes from many of the developers that we have reviewed as a… Read More »

By Jason Kanagarathnam, February 16, 2014 Comments Off on How Vinyl Generates Tracks – Part 2 Blog

As Sherly mentioned in the last update, the track in Vinyl used to spiral inward since it represents the groove of a record.  We decided to change that up to make things more interesting so Sherly implemented all those fancy… Read More »

By JJ Wang, February 13, 2014 Comments Off on Cody Hansen – Dev of the Week Dev of the Week

Cody Hansen is one of Vinyl’s audio engineers.  His role on the team is to code and manage the game’s audio parsing as well as help tune the game’s design.  Cody has a strong computer science background holding a CS… Read More »

By Sherly Yunita, February 4, 2014 Comments Off on How Vinyl Generates Tracks Blog

Vinyl had a code-generated spiral track for most of development. At the beginning of this semester, we decided to try multiple track styles. There were two ways we could do it: 1. procedural generation 2. algorithm generation Whichever way we… Read More »